#include <state_instance.h>
Definition at line 23 of file state_instance.h.
◆ Instance() [1/3]
state_machine_cpp::State::Instance::Instance |
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default |
◆ Instance() [2/3]
state_machine_cpp::State::Instance::Instance |
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const Id & |
t_id, |
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unsigned int |
t_layer |
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) |
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◆ Instance() [3/3]
state_machine_cpp::State::Instance::Instance |
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const Id & |
t_id | ) |
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◆ equals_to()
bool state_machine_cpp::State::Instance::equals_to |
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const Instance & |
t_rhs | ) |
const |
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overrideprotectedvirtual |
◆ id()
◆ layer()
unsigned int state_machine_cpp::State::Instance::layer |
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const |
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inline |
◆ name()
std::string state_machine_cpp::State::Instance::name |
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const |
◆ operator=() [1/2]
Instance& state_machine_cpp::State::Instance::operator= |
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const Id & |
t_rhs | ) |
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◆ operator=() [2/2]
◆ hash< State::Instance >
The documentation for this class was generated from the following file: